WTF? That slide basically make the claim that most games suffer from 150ms input lag.
Seriously? Between making an input and seeing the result on the screen is 150ms? I find that very hard to believe.
Any game coders care to comment?
Also, the "display" segment of the graph is confusing. Surely it isn't time to render - do they mean display lag? Seems pretty irrelevant though - they have included the same amount of time for all rows.
Also the "Network" component seems bullshit. Are they comparing GPU or network infrastucture? How "Cloud Gen I" have a 75ms latency but Galkai only 30ms?
Surely that isn't a fair comparison? If they mean that there is less network latency because other bits are done faster, then that is not network, that is "Game Pipeline" surely. The 30 vs 75ms figure for network implies that Microsoft's network is shit, not that nVidia's GPUs are better. Or does the statement "Nvidia and its online gaming partners think they have the latency issue licked when the GeForce Grid software is running on data centers that are not too far from players" mean that basically they are comparing Galkai running on a local data center vs OnLive running on a datacenter in a different continent? Hardly a fair comparison??
Sorry, but this just reeks of twisting the truth. Fact of the matter is that for multiplayer games I would never ever use a cloud gaming service - it just isn't possible to compete with players on standalone machines (Unless possibly if the cloud service also hosted the game server, but then you would be limited to BF3 matches only on certain servers).
It's not the bandwidth that I have a problem with, it is the security.
We haven't even managed to solve the problem of hacked clients in games - cheating still happens. So this company thinks they have solved that problem 100% as well?
Cause if they haven't, effectively turning the clients into servers is asking for trouble IMHO.
Surely even at 1,500ft, under the flight path you won't be able to see dick all of the space shuttle, just the underside of the airliner it is sitting atop?
Unless of course it banks quite seriously, but I doubt it would be doing much of that at such a low altitude.
Exactly. Wiimotes would be the last thing you would use - it would frankly be dangerous - twist your wrist the wrong way or drop the wiimote (even with wrist strap) and you could stall one wing and die.
Clearly anything augmenting muscle power would not use wireless input - old school potentiometers etc would be way more reliable and MUCH lighter.
"You'd only need the equipment to roll upside down if you were simulating a flight where gravity is a factor, presumably in the atmosphere of a planet"
Incorrect.
An outside loop (ie nose down not nose up) causes negative G.
Anyone calling SetPoint "Superior" instantly loses all cred as a mouse reviewer in my book.
With my MX620, here are a list of failings:
For LBM, RMB, MMB and buttons 4 and 5 (The two thumb buttons), if you program them to some of the available actions, you cannot change these buttons in the per-application mode
For example, the default mapping for buttons 4 and 5 is browser back/forwards. However, this does not trigger mouse4 or mouse5 in many games (eg BF3) so you have to use "Generic Button" for each. If you set a button to "Generic Button" in the normal options, then the option to set a binding for that button in per-application mode is greyed out.
Similarly, if you pick one of the normal settings for one of these buttons, "Generic Button" is missing from the list in per-application mode.
So basically it is not possible to have buttons 4+5 to act as generic mouse buttons in some applications but not others.
Also, there is no way to program mouse wheel up/down (Unlike the razr software).
I find this very annoying, as in many games I do not use the mouse wheel to scroll thru weapons, I use the mouse wheel to directly select them. For example, in BF3, wheel up is rifle, down is pistol, left (it is a tilt wheel) is gadget 1 and right is gadget 2.
Luckily, BF3 lets you bind weapon changes to wheel up/down, and I use setpoint to program left/right to 3+4 - but many other games I wish to play like this I cannot because of SetPoint's suckyness.
You can use the unofficial UberOptions, but that only allows you to use up/down arrow and some other similar equivalents to the mousewheel and introduces it's own issues.
So come on Logitech, sort out this pile of crap! Love your tilting, free spinning wheels but hate your software!
Surely unless you can touch type perfectly (For all keys, not just regular alphanumerics), there are going to be occasions when the onscreen pixels will block your view of the keyboard - ie fullscreening an app would be a no-no.
Either that or the (active) pixels would have to be translucent, meaning your image quality is pretty poor. Gonna be utterly useless for any kind of artistic work.
I think the transparency and having your hands behind the screen is a bit of a dead end myself. It certainly is never going to take off as the dominant form factor IMHO.
Looks pretty sweet, but I reckon the colour changing snowboards are cooler:
This guy made one with accelerometers etc so that as the angle changes, so does the colour.
http://www.youtube.com/watch?v=HC0xSV37Afo
Unfortunately I dont see any freestyle footage, something like a rodeo 540 (Backflip with a 180) would look soooo cool as it cycled through the colours.
>You mean like the way ISO 8601 defines the international standard date format - i.e. 2011-02-13?
YMD is a logical order. In this format, you can order alphabetically and things still sort chronologically. It also is logical in the sense that the units are in (reverse) order of unit size.
UK format - DMY is also logical (it is simply the inverse of the above). Again, (reverse) alphabetical sorting still yields the correct chronological order. It is also in order of ascending unit size (As we do with normal numbers) so is probably the most consistent system.
US style - MDY makes no logical sense at all. You are not even using unit sizes in order. It would be like saying 123 as "Three and One hundred and Twenty".
Hang on a minute. If they say they will log every takedown with Chilling Effects, is this not a good thing in a way?
This will mean that every act of censorship on twitter will be broadcast to the rest of the world - the dirty laundry they do not wish aired in their own back yard will be cataloged in one place for all the world to see.
I think your eyes dart around too much for that maybe?
Better use would be 6DOF head tracking ala TrackIR.
They built it into Forza 4 so it is definitely possible with Kinect.
I fail to understand why MS is not pushing head tracking hard - it's an obvious use of the technology and one that can easily be added to existing games. If they built it into BF3 or COD, I reckon Kinects would fly off the shelves. It's an easy in to the PC market as well, where gamers are less likely to buy a kinect as if they want to play a kinect style game they would use a console.
Admittedly, for full support in multiplayer (ie you can see other players' heads look around) you need extra bandwidth, but you don't have to support that.
You do not need a SIM to make an emergency call...
But as previously said, you would be better off with a normal phone (Ideally a toughened model) with a wind-up charger (About £5 for a normal one, or £10 for one with a torch also).
Batteries do not like cold, I doubt an AA would last anything like as long if stored below the optimum storage temp of the battery.
Err, hang on, CoD:MW and BF3 are online only pretty much. Are there cracks for these to let you play on any online server? If not, all the downloads for those titles do not indicate a lost sale for a start and should be ignored. In fact, they should probably count the other way as proof that people who own things legally still download pirate copies to avoid having DRMed versions of games you own (eg the RAZOR1911 crack for BF3 to let legit owners not have to use Origin).
Surely a lightsabre fight wouldn't look like a sword fight? You wouldn't need *any* power behind a sabre strike as it would slice through anything with ease. Speed of the strike would matter to minimize the time the opponent had to act, but normal sword techniques would probably be pretty useless.
That being said, if sabres were real, I suspect the best method of attack would be to clash sabres, then slide your blade down theirs - the light sabre hilt has no guard, so the easiest kill would be to slice their fingers off during a clash.
OK so the list is awful and if you know anything about games, just about the worst advert for a games conference as you could imagine, but slagging off is easy to do - how about you come up with your own?
Here's mine - this is a more personal list - people and products that have affected my life in games:
I don't really know many of the figures involved in games, so I will just list 3:
1. Carmac
Wolf / Doom / Quake etc - showing what could be done graphically on current hardware.
2. Braben / Bell
Elite - way ahead of it's time.
3. Peter Molyneux
Populous / Magic Carpet etc - Originality of game design
Products:
1. MUD or maybe Ultima Online
Persistent virtual multiplayer worlds
2. HALs such as DirectX and OpenGL
Remember what life was like before them?
3. nVidia GeForce
First fully DX compatible consumer GPU
4. Wipeout (PS1) / Super Mario 64 (N64) / WinQuake (PC)
Poster boys for fully hardware accelerated 3D action games.
5. Nintendo Wii
For reminding us that gameplay and accessibility trump eye candy.
For the majority of users light is not a problem. Sure if you are doing caving or diving deep or something but most GoPro users use them outdoors in the daytime - and high framerate is for capturing high motion, which you don't tend to get as much underground or in a liquid as a guy flying through the hair and spinning like a madman.
They clearly upped the low light capabilities of the mk2 to help in this area, view stu4s first video for a good example of that.
Just a layman's stab, and I am not that well informed on the news item, but aren't the neutrinos meant to be passing through the centre of the earth?
As mass warps space-time, then thinking of the rubber sheet with a ball on it analogy, aren't the neutrinos maybe taking the straight short route (following the line where the undeformed rubber sheet would be if the ball wasnt there) rather than the long bendy route down the dip in the sheet, through the ball and up the other side.
Is there anything else that we can detect going in one side of the earth and coming out the other? If not, how can we attribute this FTL phenomenon to neutrinos? Maybe anything that has the ability to ignore matter is not following the same rules as everything else and so will appear to be travelling FTL.
Just wild speculation from someone with no more qualifaction to be asking the question apart from hair rather like Albert Einsteins - But hey, if you have the mad scientist look about you, that qualifies you in my book ;)
120FPS @ 480p is pretty useless though, you can't really mix that in with HD footage and not notice the glaring loss in quality. I don't see many of the extreme sports crowd using 480p when 720p @ 60FPS is so beautiful.
Personally I think they should have gone for a 720i mode (120 FIELDS a second) so we could do a bob+weave deinterlace to end up with 120FPS 720p footage - I can't notice any loss in quality if done well (Virtualdub's "Deinterlace Smooth" filter is good if your NLE doesn't do it automatically) so this seems the best way to me to jack up the FPS with minimal loss of image quality. I guess they can't go much over 720p @ 60FPS due to bandwidth limitations of SD, but this would require little to no extra bandwidth.
Low light performance does seem significantly improved though judging by stu4's videos.
"39 per cent, the number of HTC handset owners who will said they'll stay with that vendor when they upgrade"
How does that mean that they will ditch Android? It just means that for 61% their next phone will not be HTC.
"call it the superior user experience the device offers" - Sounds like personal opinion labelled as fact to me... One that I disagree with. "More consistent look and feel" - maybe. Superior - no.
Did he make money from the mistake? Surely if he knew about the error, he could work out what deals the software would erroneously make and then take a contrary position.
That would explain why he did not want to disclose the problem - it was a cash cow.
I posted a link to the researchers' reaction on the comments section of the Daily Fail article.
Interestingly, it says at the top "The comments below have not been moderated".
However, when you submit a comment it says that they are subject to admin approval (Like this site) and my comment did not appear straight away, suggesting that it *is* moderated.
Surely they are not allowed to say the comments have not been moderated if they have? That's giving the impression that the forum is free speech when it isn't.
For sure. The funny thing is, all generations of XBox and PS can use mice so there has been nothing stopping them from rectifying this for ages. All you need do is release an "FPS controller" with a trackball on it and the problem is solved. Hell, it may even be better than keyboard+mouse as you would have analogue strafe / run as well as look.
Yes, I know you can buy trackball controllers, but not *Official* ones.
I remember the first stage anyway, cause that was my first programming job - writing DBASE IV code to trawl a database and convert 01 codes to 071 / 081
Very low FPS, laggy. Strange seeing as the simplest scene only appears to be two texture mapped cubes and I can play 3D games such as crazy snowboard just fine.
There will never be a TomTom on Android - they signed a deal with Route66.
But you are right though. I was a loyal TomTom customer on WM6 but when they stalled and never released a version with live traffic (But it was on the 1st iPhone version), combined with the atrocious quality of their maps (One update I bought actually made things WORSE in my area) I totally lost all respect for their products.
Currently on Copilot 8 and really liking it. The recent text-to-speech update brings it on a par with TomTom's instructions (It previously seemed to lack a "Turn left THEN right" prompt) - although the voice is pretty poor at saying names right it is still helpful and helps you learn the names of roads you use.
Plus it has more features than I had on my TomTom on WM6 (The road type weightings system is great, especially with the profiles - if it is busy here in London I can set it to like side roads and hate main roads and it sends me down sneaky back routes)
So long TomTom. Don't let the door hit you in the arse on the way out.
All this upping of resolution is nice but why do we need ANOTHER aspect ratio? Between cinema aspects, regular 4:3, widescreen 16:9/16:10 we have plenty of standards - do we really need to add 2:1 into the mix?
Imagine something like this but it is able to recognise people from the image stream.
Then wire in a light gun and some custom code and you have yourself a great game!
Assign points to your most hated celebs and whenever they appear on screen, grab the gun and start blasting away!
Of course you would want a range of simulated weapons. You would obviously need something with an area of effect should Jedward come on the screen at the same time (Mind you, they tend to huddle, so you could get lucky with one rifle round)
"shot aboard the International Space Station using a futuristic shoebox-sized camera developed by the ESA"
Shoebox sized? Futuristic? One would hope it would have some special features else surely a pair of GoPros with a 3D kit would have been cheaper and WAY smaller.
Unfortunately capacitive screens don't seem to work too well when wet.. Drops of water on the screen can trigger clicks and stuff and forget about using the touchscreen underwater. (Well, if my defy is anything to go by but I don't see why it would be any different)
It's Android - root it, flash a new ROM etc. MotoBlur went off mine in like a millisecond ;)
I am currently running Cyanagenmod 7 on mine - loving the Gingerbread!
The Defy is great and i suspect this phone will probably be just as good - just don't believe the hype about the scratch proofing and get a screen protector.
It only goes down to 1:50k - no 1:25k, so it is nigh on useless for most outdoorsy type stuff.
Yes they do have data at that scale, but no contours etc so for hiking, riding etc it's useless.
It's nice to see that they have finally opened up the boundary info though. Distance based clustering of markers on a map is technically swanky and all, but having boundary data to do heirachically ordered markers by region is a more useful solution.
And I am looking for a replacement for CoPilot 8 as I don't like it. Does the map in the new version zoom in a bit more at junctions? CoPilot is way too unclear for me. Also the buttons are WAY too fiddly.
Currently trialling Sygic instead. Unfortunately it crashes a lot at the moment but hopefully they will get it sorted soon. It shows much more promise and the walking mode is great (3D buildings, e-compass support).
Are there separate pins for R G and B in HDMI? Surely not? I would have thought that all image data would be packed into one data stream?
If so, there is no way to get a "warmer" image from an HDMI cable - that would require errors on all bits bumping up the red channel by a certain amount or something like that - statistically impossible.
You either get the pixel transmitted right, or a (probably random) error. The same hue shift for all pixels would never happen.
171 posts • joined Thursday 15th February 2007 18:06 GMT
Page:
I call bullshit
WTF? That slide basically make the claim that most games suffer from 150ms input lag.
Seriously? Between making an input and seeing the result on the screen is 150ms? I find that very hard to believe.
Any game coders care to comment?
Also, the "display" segment of the graph is confusing. Surely it isn't time to render - do they mean display lag? Seems pretty irrelevant though - they have included the same amount of time for all rows.
Also the "Network" component seems bullshit. Are they comparing GPU or network infrastucture? How "Cloud Gen I" have a 75ms latency but Galkai only 30ms?
Surely that isn't a fair comparison? If they mean that there is less network latency because other bits are done faster, then that is not network, that is "Game Pipeline" surely. The 30 vs 75ms figure for network implies that Microsoft's network is shit, not that nVidia's GPUs are better. Or does the statement "Nvidia and its online gaming partners think they have the latency issue licked when the GeForce Grid software is running on data centers that are not too far from players" mean that basically they are comparing Galkai running on a local data center vs OnLive running on a datacenter in a different continent? Hardly a fair comparison??
Sorry, but this just reeks of twisting the truth. Fact of the matter is that for multiplayer games I would never ever use a cloud gaming service - it just isn't possible to compete with players on standalone machines (Unless possibly if the cloud service also hosted the game server, but then you would be limited to BF3 matches only on certain servers).
I ditched 7-Zip...
... as it does not play well with shell integration and windows 7 it seems.
Also, it's algo to name the folder if you uncompress a zip to a folder.like.this was not good.
I now use IZArc http://www.izarc.org/
For windows 7 peeps, I also always install 7 taskbar tweaker ( http://rammichael.com/ )
It's not the bandwidth that I have a problem with, it is the security.
We haven't even managed to solve the problem of hacked clients in games - cheating still happens. So this company thinks they have solved that problem 100% as well?
Cause if they haven't, effectively turning the clients into servers is asking for trouble IMHO.
Hmm, I am both a creator and consumer of extreme sports videos, but I do not think I would pay 6.90 Euros a month for ONE channel :/
Meh
I came across a rather an amusing homage to the Office Space printer scene in one of Birgirpall's excellent BF3 videos.
http://www.youtube.com/watch?v=7O1ynhiv4Bk&list=UU7dlaP4GdMn7kBnsEDKupuQ&index=21&feature=plcp about a minute in.
For those not in the know, the tripod thingie is a SOFLAM (Laser Designator).
A bit pointless?
Surely even at 1,500ft, under the flight path you won't be able to see dick all of the space shuttle, just the underside of the airliner it is sitting atop?
Unless of course it banks quite seriously, but I doubt it would be doing much of that at such a low altitude.
Controls? V important for a 3 channel
The controls are all important for me. I was given a 3 channel as a present and it's setup is annoying.
"Normal" layout is pitch and roll on right (like a plane), collective (height) and yaw on left.
The 3 chan I have has no roll (Which I presume is the axis cut in this one) and they moved yaw onto the right stick.
Very confusing, I have trouble getting used to it, and am not sure I want to "unlearn" the instincts I already have.
I would guess that would be a poor setup to learn to fly on also, going to a 4th axis and swapping hands is going to cause problems later on methinks.
Screw optical communications...
What does this discovery mean for trippy light shows?
Exactly. Wiimotes would be the last thing you would use - it would frankly be dangerous - twist your wrist the wrong way or drop the wiimote (even with wrist strap) and you could stall one wing and die.
Clearly anything augmenting muscle power would not use wireless input - old school potentiometers etc would be way more reliable and MUCH lighter.
Re: Nice project, but...
"You'd only need the equipment to roll upside down if you were simulating a flight where gravity is a factor, presumably in the atmosphere of a planet"
Incorrect.
An outside loop (ie nose down not nose up) causes negative G.
Sounds useful to me
An object that travels FTL, then delivers a big bang.
Sounds like an ideal planet-killing-meteor deflector to me!
Logitech SetPoint sucks
Anyone calling SetPoint "Superior" instantly loses all cred as a mouse reviewer in my book.
With my MX620, here are a list of failings:
For LBM, RMB, MMB and buttons 4 and 5 (The two thumb buttons), if you program them to some of the available actions, you cannot change these buttons in the per-application mode
For example, the default mapping for buttons 4 and 5 is browser back/forwards. However, this does not trigger mouse4 or mouse5 in many games (eg BF3) so you have to use "Generic Button" for each. If you set a button to "Generic Button" in the normal options, then the option to set a binding for that button in per-application mode is greyed out.
Similarly, if you pick one of the normal settings for one of these buttons, "Generic Button" is missing from the list in per-application mode.
So basically it is not possible to have buttons 4+5 to act as generic mouse buttons in some applications but not others.
Also, there is no way to program mouse wheel up/down (Unlike the razr software).
I find this very annoying, as in many games I do not use the mouse wheel to scroll thru weapons, I use the mouse wheel to directly select them. For example, in BF3, wheel up is rifle, down is pistol, left (it is a tilt wheel) is gadget 1 and right is gadget 2.
Luckily, BF3 lets you bind weapon changes to wheel up/down, and I use setpoint to program left/right to 3+4 - but many other games I wish to play like this I cannot because of SetPoint's suckyness.
You can use the unofficial UberOptions, but that only allows you to use up/down arrow and some other similar equivalents to the mousewheel and introduces it's own issues.
So come on Logitech, sort out this pile of crap! Love your tilting, free spinning wheels but hate your software!
Does anyone else make tiltwheel mice?
Re: Ignoring the obvious
If the contents of the filing cabinet are written in a code, are there laws to make you hand over that code?
I am guessing not.
Not convinced
Surely unless you can touch type perfectly (For all keys, not just regular alphanumerics), there are going to be occasions when the onscreen pixels will block your view of the keyboard - ie fullscreening an app would be a no-no.
Either that or the (active) pixels would have to be translucent, meaning your image quality is pretty poor. Gonna be utterly useless for any kind of artistic work.
I think the transparency and having your hands behind the screen is a bit of a dead end myself. It certainly is never going to take off as the dominant form factor IMHO.
Simply replace it with an apple that you drag to a bin ;)
Looks pretty sweet, but I reckon the colour changing snowboards are cooler:
This guy made one with accelerometers etc so that as the angle changes, so does the colour.
http://www.youtube.com/watch?v=HC0xSV37Afo
Unfortunately I dont see any freestyle footage, something like a rodeo 540 (Backflip with a 180) would look soooo cool as it cycled through the colours.
Date orders
>You mean like the way ISO 8601 defines the international standard date format - i.e. 2011-02-13?
YMD is a logical order. In this format, you can order alphabetically and things still sort chronologically. It also is logical in the sense that the units are in (reverse) order of unit size.
UK format - DMY is also logical (it is simply the inverse of the above). Again, (reverse) alphabetical sorting still yields the correct chronological order. It is also in order of ascending unit size (As we do with normal numbers) so is probably the most consistent system.
US style - MDY makes no logical sense at all. You are not even using unit sizes in order. It would be like saying 123 as "Three and One hundred and Twenty".
£207???
You can buy an Xbox AND a Kinect for that!
On their own they are <£90.
A Good Thing?
Hang on a minute. If they say they will log every takedown with Chilling Effects, is this not a good thing in a way?
This will mean that every act of censorship on twitter will be broadcast to the rest of the world - the dirty laundry they do not wish aired in their own back yard will be cataloged in one place for all the world to see.
I think your eyes dart around too much for that maybe?
Better use would be 6DOF head tracking ala TrackIR.
They built it into Forza 4 so it is definitely possible with Kinect.
I fail to understand why MS is not pushing head tracking hard - it's an obvious use of the technology and one that can easily be added to existing games. If they built it into BF3 or COD, I reckon Kinects would fly off the shelves. It's an easy in to the PC market as well, where gamers are less likely to buy a kinect as if they want to play a kinect style game they would use a console.
Admittedly, for full support in multiplayer (ie you can see other players' heads look around) you need extra bandwidth, but you don't have to support that.
You do not need a SIM to make an emergency call...
But as previously said, you would be better off with a normal phone (Ideally a toughened model) with a wind-up charger (About £5 for a normal one, or £10 for one with a torch also).
Batteries do not like cold, I doubt an AA would last anything like as long if stored below the optimum storage temp of the battery.
I bet it still suffers from the same limitation as the Wii
Does it know how high (from the real world floor) your gestures are being made at?
ie can it tell the difference between a crouching hit and a standing one?
If not, epic fail - no 1:1 sword fighting game (The holy grail of motion controlled games IMHO) using this system then.
This post has been deleted by its author
Accessories?
Does anyone know where to get a similarly sized cage, google t-shirt and android phone?
Damn you flatscreen monitors! I miss all the crazy junk on top of my screen!
Online?
Err, hang on, CoD:MW and BF3 are online only pretty much. Are there cracks for these to let you play on any online server? If not, all the downloads for those titles do not indicate a lost sale for a start and should be ignored. In fact, they should probably count the other way as proof that people who own things legally still download pirate copies to avoid having DRMed versions of games you own (eg the RAZOR1911 crack for BF3 to let legit owners not have to use Origin).
With regard to it not looking "real"
Surely a lightsabre fight wouldn't look like a sword fight? You wouldn't need *any* power behind a sabre strike as it would slice through anything with ease. Speed of the strike would matter to minimize the time the opponent had to act, but normal sword techniques would probably be pretty useless.
That being said, if sabres were real, I suspect the best method of attack would be to clash sabres, then slide your blade down theirs - the light sabre hilt has no guard, so the easiest kill would be to slice their fingers off during a clash.
Now where has realism got you?
OK so the list is awful and if you know anything about games, just about the worst advert for a games conference as you could imagine, but slagging off is easy to do - how about you come up with your own?
Here's mine - this is a more personal list - people and products that have affected my life in games:
I don't really know many of the figures involved in games, so I will just list 3:
1. Carmac
Wolf / Doom / Quake etc - showing what could be done graphically on current hardware.
2. Braben / Bell
Elite - way ahead of it's time.
3. Peter Molyneux
Populous / Magic Carpet etc - Originality of game design
Products:
1. MUD or maybe Ultima Online
Persistent virtual multiplayer worlds
2. HALs such as DirectX and OpenGL
Remember what life was like before them?
3. nVidia GeForce
First fully DX compatible consumer GPU
4. Wipeout (PS1) / Super Mario 64 (N64) / WinQuake (PC)
Poster boys for fully hardware accelerated 3D action games.
5. Nintendo Wii
For reminding us that gameplay and accessibility trump eye candy.
For the majority of users light is not a problem. Sure if you are doing caving or diving deep or something but most GoPro users use them outdoors in the daytime - and high framerate is for capturing high motion, which you don't tend to get as much underground or in a liquid as a guy flying through the hair and spinning like a madman.
They clearly upped the low light capabilities of the mk2 to help in this area, view stu4s first video for a good example of that.
My guess
Just a layman's stab, and I am not that well informed on the news item, but aren't the neutrinos meant to be passing through the centre of the earth?
As mass warps space-time, then thinking of the rubber sheet with a ball on it analogy, aren't the neutrinos maybe taking the straight short route (following the line where the undeformed rubber sheet would be if the ball wasnt there) rather than the long bendy route down the dip in the sheet, through the ball and up the other side.
Is there anything else that we can detect going in one side of the earth and coming out the other? If not, how can we attribute this FTL phenomenon to neutrinos? Maybe anything that has the ability to ignore matter is not following the same rules as everything else and so will appear to be travelling FTL.
Just wild speculation from someone with no more qualifaction to be asking the question apart from hair rather like Albert Einsteins - But hey, if you have the mad scientist look about you, that qualifies you in my book ;)
Not what I had hoped for
120FPS @ 480p is pretty useless though, you can't really mix that in with HD footage and not notice the glaring loss in quality. I don't see many of the extreme sports crowd using 480p when 720p @ 60FPS is so beautiful.
Personally I think they should have gone for a 720i mode (120 FIELDS a second) so we could do a bob+weave deinterlace to end up with 120FPS 720p footage - I can't notice any loss in quality if done well (Virtualdub's "Deinterlace Smooth" filter is good if your NLE doesn't do it automatically) so this seems the best way to me to jack up the FPS with minimal loss of image quality. I guess they can't go much over 720p @ 60FPS due to bandwidth limitations of SD, but this would require little to no extra bandwidth.
Low light performance does seem significantly improved though judging by stu4's videos.
Video, or it didn't happen
Nothing of the sort
"39 per cent, the number of HTC handset owners who will said they'll stay with that vendor when they upgrade"
How does that mean that they will ditch Android? It just means that for 61% their next phone will not be HTC.
"call it the superior user experience the device offers" - Sounds like personal opinion labelled as fact to me... One that I disagree with. "More consistent look and feel" - maybe. Superior - no.
One has to wonder...
Did he make money from the mistake? Surely if he knew about the error, he could work out what deals the software would erroneously make and then take a contrary position.
That would explain why he did not want to disclose the problem - it was a cash cow.
Daily Mail comments for the article
I posted a link to the researchers' reaction on the comments section of the Daily Fail article.
Interestingly, it says at the top "The comments below have not been moderated".
However, when you submit a comment it says that they are subject to admin approval (Like this site) and my comment did not appear straight away, suggesting that it *is* moderated.
Surely they are not allowed to say the comments have not been moderated if they have? That's giving the impression that the forum is free speech when it isn't.
learnwithportals.com down?
When I go there I get a holding page - "Business profile for learnhwithportals.com".
When I view the google cache for that page, it looks like the actual site.
Anyone else getting this?
FYI learnwithportals.com is translating to 205.178.189.129 for me
For sure. The funny thing is, all generations of XBox and PS can use mice so there has been nothing stopping them from rectifying this for ages. All you need do is release an "FPS controller" with a trackball on it and the problem is solved. Hell, it may even be better than keyboard+mouse as you would have analogue strafe / run as well as look.
Yes, I know you can buy trackball controllers, but not *Official* ones.
And the rest
IIRC
It started off 01
Then went to 071 / 081
Then 0171 / 0181
Then 0207 / 0208
I remember the first stage anyway, cause that was my first programming job - writing DBASE IV code to trawl a database and convert 01 codes to 071 / 081
No good on Moto Defy
Very low FPS, laggy. Strange seeing as the simplest scene only appears to be two texture mapped cubes and I can play 3D games such as crazy snowboard just fine.
RE: Android / WinMo6
There will never be a TomTom on Android - they signed a deal with Route66.
But you are right though. I was a loyal TomTom customer on WM6 but when they stalled and never released a version with live traffic (But it was on the 1st iPhone version), combined with the atrocious quality of their maps (One update I bought actually made things WORSE in my area) I totally lost all respect for their products.
Currently on Copilot 8 and really liking it. The recent text-to-speech update brings it on a par with TomTom's instructions (It previously seemed to lack a "Turn left THEN right" prompt) - although the voice is pretty poor at saying names right it is still helpful and helps you learn the names of roads you use.
Plus it has more features than I had on my TomTom on WM6 (The road type weightings system is great, especially with the profiles - if it is busy here in London I can set it to like side roads and hate main roads and it sends me down sneaky back routes)
So long TomTom. Don't let the door hit you in the arse on the way out.
Do we need ANOTHER aspect ratio?
All this upping of resolution is nice but why do we need ANOTHER aspect ratio? Between cinema aspects, regular 4:3, widescreen 16:9/16:10 we have plenty of standards - do we really need to add 2:1 into the mix?
Need a video based equivalent
For my ultimate plan.
Imagine something like this but it is able to recognise people from the image stream.
Then wire in a light gun and some custom code and you have yourself a great game!
Assign points to your most hated celebs and whenever they appear on screen, grab the gun and start blasting away!
Of course you would want a range of simulated weapons. You would obviously need something with an area of effect should Jedward come on the screen at the same time (Mind you, they tend to huddle, so you could get lucky with one rifle round)
We don't need no steenking titles
"shot aboard the International Space Station using a futuristic shoebox-sized camera developed by the ESA"
Shoebox sized? Futuristic? One would hope it would have some special features else surely a pair of GoPros with a 3D kit would have been cheaper and WAY smaller.
Something to do with nasty radiation in space?
bath usage
Unfortunately capacitive screens don't seem to work too well when wet.. Drops of water on the screen can trigger clicks and stuff and forget about using the touchscreen underwater. (Well, if my defy is anything to go by but I don't see why it would be any different)
Who cares about the software?
It's Android - root it, flash a new ROM etc. MotoBlur went off mine in like a millisecond ;)
I am currently running Cyanagenmod 7 on mine - loving the Gingerbread!
The Defy is great and i suspect this phone will probably be just as good - just don't believe the hype about the scratch proofing and get a screen protector.
Full fat linux on a Defy
I have a Defy and love it.
If you want a "full fat" linux, there is now a one click installer for Debian:
http://forum.xda-developers.com/showthread.php?t=962974
It doesn't overwrite the OS, so you can switch between android and debian.
Playing multiplayer Chaos online
There used to be more rewrites around, but the only one I know of that is currently active is this one:
http://www.duelboard.com/old/
It's futuristic instead of wizards, but it's basically the same game.
No it isn't
It only goes down to 1:50k - no 1:25k, so it is nigh on useless for most outdoorsy type stuff.
Yes they do have data at that scale, but no contours etc so for hiking, riding etc it's useless.
It's nice to see that they have finally opened up the boundary info though. Distance based clustering of markers on a map is technically swanky and all, but having boundary data to do heirachically ordered markers by region is a more useful solution.
TomTom for Android will never come
TomTom have partnered with Route66 instead:
http://corporate.tomtom.com/releasedetail.cfm?ReleaseID=549627
And I am looking for a replacement for CoPilot 8 as I don't like it. Does the map in the new version zoom in a bit more at junctions? CoPilot is way too unclear for me. Also the buttons are WAY too fiddly.
Currently trialling Sygic instead. Unfortunately it crashes a lot at the moment but hopefully they will get it sorted soon. It shows much more promise and the walking mode is great (3D buildings, e-compass support).
"Monster cable" warmer picture
Are there separate pins for R G and B in HDMI? Surely not? I would have thought that all image data would be packed into one data stream?
If so, there is no way to get a "warmer" image from an HDMI cable - that would require errors on all bits bumping up the red channel by a certain amount or something like that - statistically impossible.
You either get the pixel transmitted right, or a (probably random) error. The same hue shift for all pixels would never happen.
Laundry machine
Put in fake / stolen money and get out untraceable, compact gold. Genius!
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