I stopped using thetrainline when they also started charging for the postage to send you your tickets. Now use the FGW site which doesn't, nor for using credit cards. However it suffers from the same problem as ttl where you have to go through about 5 screens confirming the same details for each ticket you buy (eg. yes, I still understand the terms and conditions; no, I haven't changed address since adding the previous ticket to my basket etc.) when buying more than one. Also haven't found a quick way yet of getting to the screen where you can select from your 'favourite journeys', which is easy in ttl.
...'Lunar Jetman'. Ace. And less than ~41k (48k minus 7k screen memory) - can you write a Word document that small?
The screen colours were defined by attributes, which divided the 256x192 monochrome pixels (= bits) into blocks of 8x8 called attributes, matching the size of the standard font. Within each block, the colours were defined by the 1 byte attribute value- 3 bits foreground colour, 3 bits background colour, 1 bit for flashing and 1 bit for extra brightness. So 8 'real' colours plus a couple of effects, one of which changed the 'colour' slightly.
2 posts • joined Monday 23rd April 2007 19:02 GMT
they also charge for postage now
I stopped using thetrainline when they also started charging for the postage to send you your tickets. Now use the FGW site which doesn't, nor for using credit cards. However it suffers from the same problem as ttl where you have to go through about 5 screens confirming the same details for each ticket you buy (eg. yes, I still understand the terms and conditions; no, I haven't changed address since adding the previous ticket to my basket etc.) when buying more than one. Also haven't found a quick way yet of getting to the screen where you can select from your 'favourite journeys', which is easy in ttl.
2 words actually
...'Lunar Jetman'. Ace. And less than ~41k (48k minus 7k screen memory) - can you write a Word document that small?
The screen colours were defined by attributes, which divided the 256x192 monochrome pixels (= bits) into blocks of 8x8 called attributes, matching the size of the standard font. Within each block, the colours were defined by the 1 byte attribute value- 3 bits foreground colour, 3 bits background colour, 1 bit for flashing and 1 bit for extra brightness. So 8 'real' colours plus a couple of effects, one of which changed the 'colour' slightly.