Argh! Stop saying the PS3 is "More powerfull" it's not!
It's is not! The published performance figures were based on a theoretical maximum non real world IBM lab result running on 1 Power PC core + 8 SPEs running ASYMETRICALLY
The PS3 only uses 6 SPEs as 1 was dropped due to wafer yields and another is reserved for the OS.
The GPU is a 256mb 7900 nvidia gfx card. 32mb of which is eaten by the O/S
It’s only got 256mb of ram 64 MB is eaten by the O/S.
Then you've got the extremely slow reading from the blu-ray drive.
In the end what was announced was a 250gflop processing monster when in reality they never get more that 70gflops
Then if you compare this to a 360 which has 3 Power PC SYMETRICAL cores that can handle a lot more diverse input of data all at once that the SPEs are incapable of processing.
Then you have the memory 512MB ram that can be allocated between the CPU and GPU however the specific game maker feels like.
The biggest advantage the Xbox 360 has is its GFX card that is so much more revolutionary because it uses unified pipelines that can do vertex data or pixel shading rather that the PS3 GPU that has specific ones to do the job and if they aren't used they sit idle.
Another thing that the xbox360 does better is its O/S only takes up 3% of the processor power 32
MB of memory that’s it.
And considering that they are always running in the background I’d say it makes a measurable difference
Over all the Xbox 360 is more powerful as games console. The ps3 has some advantages in some ways but they are not relevant for gaming as we use at the moment.
Argh! Stop saying the PS3 is "More powerfull" it's not!
It's is not! The published performance figures were based on a theoretical maximum non real world IBM lab result running on 1 Power PC core + 8 SPEs running ASYMETRICALLY
The PS3 only uses 6 SPEs as 1 was dropped due to wafer yields and another is reserved for the OS.
The GPU is a 256mb 7900 nvidia gfx card. 32mb of which is eaten by the O/S
It’s only got 256mb of ram 64 MB is eaten by the O/S.
Then you've got the extremely slow reading from the blu-ray drive.
In the end what was announced was a 250gflop processing monster when in reality they never get more that 70gflops
Then if you compare this to a 360 which has 3 Power PC SYMETRICAL cores that can handle a lot more diverse input of data all at once that the SPEs are incapable of processing.
Then you have the memory 512MB ram that can be allocated between the CPU and GPU however the specific game maker feels like.
The biggest advantage the Xbox 360 has is its GFX card that is so much more revolutionary because it uses unified pipelines that can do vertex data or pixel shading rather that the PS3 GPU that has specific ones to do the job and if they aren't used they sit idle.
Another thing that the xbox360 does better is its O/S only takes up 3% of the processor power 32
MB of memory that’s it.
And considering that they are always running in the background I’d say it makes a measurable difference
Over all the Xbox 360 is more powerful as games console. The ps3 has some advantages in some ways but they are not relevant for gaming as we use at the moment.