Get them at the discount bin when even the publishers get sick of it
"Normal" PC game copy protection is quite bad enough.
Requiring the CD/DVD to be in the drive is ineffective (show me a game that hasn't been cracked) is noisy, annoying, and increases the chance of damaging the media. Which I can't duplicate for regular use, since it'll beak the copy protection. Not that I'd need to duplicate it if I wasn't forced to have it unnecessarily in the drive.
That's if it works. It'll break if it detects anything on the system that it even vaguely suspects might be in any way suspicious. Or it's Tuesday.
I've cracked most of the games I've legally bought because they're more convenient (no noisy, must-find-the-damn-thing DVD) and they're more reliable. This won't work with Internet multiplayer stuff, which I must simply endure.
I'm sick of it, and seriously doubt I'll bother buying any big name games or upgrading my desktop for gaming in future. Gaming isn't fun with this sort of crap, and I'm sick of having a worse "customer experience" than the people who aren't customers at all because they downloaded the damn thing off the Internet.
I work at a newspaper, and the most evilly licensed software we use (things like QuarkXPress, $1500 publishing software) are about on par with a $100 game from a publisher with a massively overinflated sense of self-importance. High end, oft-pirated software from saner companies like Adobe and Microsoft (yes, Microsoft!) has much smoother and saner licensing than a cheap ENTERTAINMENT PRODUCT.
Many of my favourite games had the copy protection patched out in later versions because even the developers/publishers got sick of it. Maybe it's best to just buy games if and only if the devs cut the crapware out of it - get it at the $20 discount box. It'll save me a bunch on video hardware, too.
Get them at the discount bin when even the publishers get sick of it
"Normal" PC game copy protection is quite bad enough.
Requiring the CD/DVD to be in the drive is ineffective (show me a game that hasn't been cracked) is noisy, annoying, and increases the chance of damaging the media. Which I can't duplicate for regular use, since it'll beak the copy protection. Not that I'd need to duplicate it if I wasn't forced to have it unnecessarily in the drive.
That's if it works. It'll break if it detects anything on the system that it even vaguely suspects might be in any way suspicious. Or it's Tuesday.
I've cracked most of the games I've legally bought because they're more convenient (no noisy, must-find-the-damn-thing DVD) and they're more reliable. This won't work with Internet multiplayer stuff, which I must simply endure.
I'm sick of it, and seriously doubt I'll bother buying any big name games or upgrading my desktop for gaming in future. Gaming isn't fun with this sort of crap, and I'm sick of having a worse "customer experience" than the people who aren't customers at all because they downloaded the damn thing off the Internet.
I work at a newspaper, and the most evilly licensed software we use (things like QuarkXPress, $1500 publishing software) are about on par with a $100 game from a publisher with a massively overinflated sense of self-importance. High end, oft-pirated software from saner companies like Adobe and Microsoft (yes, Microsoft!) has much smoother and saner licensing than a cheap ENTERTAINMENT PRODUCT.
Many of my favourite games had the copy protection patched out in later versions because even the developers/publishers got sick of it. Maybe it's best to just buy games if and only if the devs cut the crapware out of it - get it at the $20 discount box. It'll save me a bunch on video hardware, too.