Take what's good about a decent RPG (such as KotOR 1 and ME), which would be the storylines, the backstory and personality of your team and your ability to choose a definite ending to the game, strip those out, replace with gormless "real" people ("L2 LFG" "pwnd noob" and whatever other dross you get when on the interwebs), an infinite trudge to nowhere and The Grind, oh gods, the grind, and you get an MMO.
Bioware should be concentrating on making Mass Effect 2 and 3 the best damn single player RPGs they can be, not pissing their time away introducing The Grind to Star Wars (which has already had it in SWG and the KotOR series needs a pick-me-up after 2 anyway).
I'd pay good money to continue my adventures with Commander Shepard and my team. I'm not interested in playing if there's no story, no real goals, and a monthly fee.
re: Mass Effect as an MMO?
"Crikey.
Yes Please."
Crikey. HELL NO!
Take what's good about a decent RPG (such as KotOR 1 and ME), which would be the storylines, the backstory and personality of your team and your ability to choose a definite ending to the game, strip those out, replace with gormless "real" people ("L2 LFG" "pwnd noob" and whatever other dross you get when on the interwebs), an infinite trudge to nowhere and The Grind, oh gods, the grind, and you get an MMO.
Bioware should be concentrating on making Mass Effect 2 and 3 the best damn single player RPGs they can be, not pissing their time away introducing The Grind to Star Wars (which has already had it in SWG and the KotOR series needs a pick-me-up after 2 anyway).
I'd pay good money to continue my adventures with Commander Shepard and my team. I'm not interested in playing if there's no story, no real goals, and a monthly fee.