> Y'know, there are some great games that just don't make it to the US. Mod
> chips are how you can play them after you've BOUGHT them.
And the the inference is that you are not allowed to play them even if you have bought them. Which is generally the case. Actually, importing them is probably already a no-no. Grey/Parallel markets etc. HURT YOUR FRIENDLY CORPORATION. No, I don't like it either. Free markets? What's that?
>> "Counterfeiting and piracy costs the US up to $250bn each year"
That's hurtful as one could really rape the f*ck out of a few countries with that kind of money. About 4 Iraqs in initial 2003 estimates, actually.
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> Y'know, there are some great games that just don't make it to the US. Mod
> chips are how you can play them after you've BOUGHT them.
And the the inference is that you are not allowed to play them even if you have bought them. Which is generally the case. Actually, importing them is probably already a no-no. Grey/Parallel markets etc. HURT YOUR FRIENDLY CORPORATION. No, I don't like it either. Free markets? What's that?
>> "Counterfeiting and piracy costs the US up to $250bn each year"
That's hurtful as one could really rape the f*ck out of a few countries with that kind of money. About 4 Iraqs in initial 2003 estimates, actually.