Exactly. I do not know about Symbian or other embedded OSes.
However, as far as Flash on non-Windows desktop OS-es is concerned it is horribly slow. 10 times is a fair guesstimate.
My 6 year old is a big fan of the BBC flash games and I did a couple of experiments to see what it will really take to start rendering them on Linux as smooth as on Windows. The results were shocking. It was taking at least a 1GHz dual CPU system with a gamer-class video rig for it to render tolerably. A machine that could easily render Quake in 1024x768 was struggling to cope on a simple platform game. Yuck... Total yuck...
Ok, some of that is not Adobe's fault. It is actually mozilla's fault, but none the less, this is not "Rich Internet" applications. It is equipment torture.
Re: But wait again..
Exactly. I do not know about Symbian or other embedded OSes.
However, as far as Flash on non-Windows desktop OS-es is concerned it is horribly slow. 10 times is a fair guesstimate.
My 6 year old is a big fan of the BBC flash games and I did a couple of experiments to see what it will really take to start rendering them on Linux as smooth as on Windows. The results were shocking. It was taking at least a 1GHz dual CPU system with a gamer-class video rig for it to render tolerably. A machine that could easily render Quake in 1024x768 was struggling to cope on a simple platform game. Yuck... Total yuck...
Ok, some of that is not Adobe's fault. It is actually mozilla's fault, but none the less, this is not "Rich Internet" applications. It is equipment torture.