Simplicity, robustness, compatibility and low cost are the criteria that should always - and usually do - define what standards win out.
Case in point - Firewire vs. USB.
Firewire may well be faster, and have some technical advantages but ultimately very few applications actually require the features and performance it offers - chains of disks, and video cameras are pretty much it. The connectors aren't complex, but not the cheapest design.
USB provides a cheap, simple interface which is 'good enough' for the majority of purposes it's used for. Implementations of both host and device controllers are easily and cheaply available. And all sort of devices are available that can connect via USB that would never have dreamt of going the Firewire route. And the connectors are simple and robust, and come in a variety of formats to suit specific applications. At the lowest level you can even get away with a raw PCB edge connector. It may well not be the best technical solution, then again the winners usually aren't.
As far as video interfaces are concerned, VGA still has the advantages of using a simple, robust connector format, and being compatible with any signal that can be fed through the cable. There isn't any licensing fee. There aren't 1.0, 2.0 or other flavours, merely whether the equipment being connected can support the signal timings, and you'll always find something that works even hooking old equipment to something brand-new. And the available bandwidth is huge, so no real timing or resolution limits. If ultimate image quality and performance is required, the analog interfaces still win out.
The digital interfaces have all suffered from a few common problems, possibly because they're all variations of the same thing: bandwidth is inadequate, crippling the supported resolutions for the majority of implementations. The designs are inevitably proprietry, so there is always a cost involved in implementation. New versions of the interfaces are always being proposed to work around shortcomings - compatibility is an afterthought. And the most recent trend is towards tiny, fragile connectors that offer no real advantage apart from being cosmetically better - DVI is at least a proper 'industrial' type connection which won't kick loose or break off, the others are pathetically flimsy.
The only real advantage of the move to digital interfaces has been the removal of the d/a a/d convertor stages, and that wasn't a particular problem anyway. All that seems to have happened is that the move to digital has introduced a lot of problems that didn't exist before, and as the encrypted, consumer electronics, toytown design trend continues I can't see things particularly improving.
So for now I'll happily admit to staying in the analog domain as much as possible, as the various digital options really don't seem to have much advantage to offer.
What's the point?
Simplicity, robustness, compatibility and low cost are the criteria that should always - and usually do - define what standards win out.
Case in point - Firewire vs. USB.
Firewire may well be faster, and have some technical advantages but ultimately very few applications actually require the features and performance it offers - chains of disks, and video cameras are pretty much it. The connectors aren't complex, but not the cheapest design.
USB provides a cheap, simple interface which is 'good enough' for the majority of purposes it's used for. Implementations of both host and device controllers are easily and cheaply available. And all sort of devices are available that can connect via USB that would never have dreamt of going the Firewire route. And the connectors are simple and robust, and come in a variety of formats to suit specific applications. At the lowest level you can even get away with a raw PCB edge connector. It may well not be the best technical solution, then again the winners usually aren't.
As far as video interfaces are concerned, VGA still has the advantages of using a simple, robust connector format, and being compatible with any signal that can be fed through the cable. There isn't any licensing fee. There aren't 1.0, 2.0 or other flavours, merely whether the equipment being connected can support the signal timings, and you'll always find something that works even hooking old equipment to something brand-new. And the available bandwidth is huge, so no real timing or resolution limits. If ultimate image quality and performance is required, the analog interfaces still win out.
The digital interfaces have all suffered from a few common problems, possibly because they're all variations of the same thing: bandwidth is inadequate, crippling the supported resolutions for the majority of implementations. The designs are inevitably proprietry, so there is always a cost involved in implementation. New versions of the interfaces are always being proposed to work around shortcomings - compatibility is an afterthought. And the most recent trend is towards tiny, fragile connectors that offer no real advantage apart from being cosmetically better - DVI is at least a proper 'industrial' type connection which won't kick loose or break off, the others are pathetically flimsy.
The only real advantage of the move to digital interfaces has been the removal of the d/a a/d convertor stages, and that wasn't a particular problem anyway. All that seems to have happened is that the move to digital has introduced a lot of problems that didn't exist before, and as the encrypted, consumer electronics, toytown design trend continues I can't see things particularly improving.
So for now I'll happily admit to staying in the analog domain as much as possible, as the various digital options really don't seem to have much advantage to offer.