Well thought out design, nicely engineered too....
The Wii's graphics are unimpressive compared to PS3, even XBox, but the overall package -- the unit, the controller design and user interaction and Internet connectivity -- make this product a winner. After all, it would be fairly easy for Nintendo to design a box with a few more petaflops to get those cinematic graphics effects, its just silicon, but I just can't see how a Sony or a Vole can add the Wii's signature components to their units without a serious redesign (and I bet that Nintendo has patented these components to the max and then some).
A lot of the current high-def craze is really just fashion. Eyes have a limited resolution to start with and that resolution drops off rapidly at the periphery (and if stuff starts moving around). Our color resolution is also nothing like as good as black-and-white (brightness) resolution. TVs were designed around this knowledge, so while its neat to look at the textures of the clothing in a PS3's character in practice you won't notice it at normal viewing distances, particularily if you're fighting for your life!
Well thought out design, nicely engineered too....
The Wii's graphics are unimpressive compared to PS3, even XBox, but the overall package -- the unit, the controller design and user interaction and Internet connectivity -- make this product a winner. After all, it would be fairly easy for Nintendo to design a box with a few more petaflops to get those cinematic graphics effects, its just silicon, but I just can't see how a Sony or a Vole can add the Wii's signature components to their units without a serious redesign (and I bet that Nintendo has patented these components to the max and then some).
A lot of the current high-def craze is really just fashion. Eyes have a limited resolution to start with and that resolution drops off rapidly at the periphery (and if stuff starts moving around). Our color resolution is also nothing like as good as black-and-white (brightness) resolution. TVs were designed around this knowledge, so while its neat to look at the textures of the clothing in a PS3's character in practice you won't notice it at normal viewing distances, particularily if you're fighting for your life!